
Dispose of them quickly and the precious medicaments will fall into your hands.Īim for the head.

While fighting, you may see them throw skulls, rocks or even highly dangerous oil bombs! But that’s not all – if their hit points reach critical value, they will eat/drink some of healing items, which will help them last longer in fight. I strongly suggest dealing with them rather quickly, for they possess ability to use items they carry. In the beginning some of them won’t be tougher than an ant, but as the game progresses, you’ll find fighting them more and more challenging. Almost all greenskins you’ll encounter will ask for trouble – if that’s the case, give them what they want. The green shargas, in general, are their evil cousins (with few exceptions). The latter can be found only in their natural habitat, the Ice Caverns, and they’re pretty much peace-loving folks. There are two kinds of shargas: the green and the ice ones. Surely, the most common foe in whole game. Occurrence: Ruins of Stonekeep – level 1, Ruins of Stonekeep – level 2, Sewers beneath Stonekeep, Sharga mines – level 1, Sharga mines – level 2, Feeding grounds – level 1, Ice Caverns Aim for antennae and abdomen – those are the weak spots.

They are a threat only at early stages of the game. But if that’s not the case, silence them for good. So if you’re not looking for trouble, just leave them be. Some of them (most often the small ones) walk the corridors and will attack only if provoked. Drake can also have up to three people in his party, though controlled by computer AI.Occurrence: Entrance to Stonekeep, Ruins of Stonekeep – level 1, Ruins of Stonekeep – level 2, Entrance to the Temple, Feeding Grounds – level 1ĭefinetly the weakest creatures in the game. Seeing the world from a first-person perspective fight monsters in real-time combat, avoid traps, and find treasures. There is no character creation element to this game and Drake’s initial stats are pre-set, though you can still equip him with different weapons and armor.

Now an adult, Drake returns to the ruins of Stonekeep to avenge his past and free the benevolent gods of his realm. During the destruction of Stonekeep, Drake is saved by a mysterious figure. Khull-Khuum has imprisoned the other gods inside magical orbs and hidden them away. Play as Drake, the sole survivor of the destruction of Stonekeep at the hands of the mad god Khull-Khuum. Set in a fantasy world and taking place completely underground, Stonekeep is a literal dungeon crawler, like Eye of the Beholder or Dungeon Master. Though taking a record amount of time to develop, it was well worth the wait. The designer Peter Oliphant planned to complete the game in just nine months, but he ended up spending almost 7 years in development (counting platform shifts and delays). Stonekeep is a role-playing dungeon crawler developed and published by Interplay for the PC in 1995.
